Sloyd gives developers flexible tools to generate, customize, and deliver 3D assets—at runtime, in-editor, or through code. Build faster. Ship smarter.
Procedural Games: Generate environments and content based on logic or player actions.
UGC Platforms: Enable user-driven creation with structured, game-safe 3D objects.
Synthetic Data for AI or Robotics: Programmatically generate large volumes of controlled, labeled 3D data.
Unity SDK: Add local asset generation directly in your Unity project. Fully offline, stable, and ideal for long-term game development.
Runtime Generation: Generate and customize assets dynamically based on player input, logic, or procedural rules—no pre-baked assets required.
Prompt-Based Generation: Request game-ready models via simple text prompts or object IDs.
Parametric Editing via API: Customize 3D assets easily via API calls.
Automated Asset Pipelines: Pre-generate thousands of assets for testing environments, or synthetic datasets.
In-Game UGC: Let your players generate 3D objects directly within your game using embedded sliders, dropdowns, or AI prompting.
LiveOps Asset Customization: Swap or re-style in-game assets post-launch without updating the entire client.
Plugins for Game Engines: Unity available now. Unreal, Roblox, and others coming soon.
Runtime LOD Support: Generate LODs automatically for any model.
Storage Efficiency: Store parameters instead of full meshes—reduce game size dramatically by generating assets on-device.
Cross-Platform Output: Export assets optimized for mobile, desktop, or web-based environments.
Your starting point with Sloyd: Free, quick, intuitive and no installations.
Fast 3D creation within your game engine or 3D tool.
Add 3D creation to any app or platform with this flexible integration option.
Full integration with complete control. Procedural+AI for custom realtime solutions.
Whether you're building a next-gen game, a modding platform, or AI tools for vision—Sloyd gives you the tools to integrate 3D creation wherever you need it.